3.3. Interfaces
Connected: An Internet Encyclopedia
3.3. Interfaces
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3.3. Interfaces
3.3. Interfaces
The functional description of user interfaces to the IP is, at best,
fictional, since every operating system will have different
facilities. Consequently, we must warn readers that different IP
implementations may have different user interfaces. However, all IPs
must provide a certain minimum set of services to guarantee that all
IP implementations can support the same protocol hierarchy. This
section specifies the functional interfaces required of all IP
implementations.
Internet protocol interfaces on one side to the local network and on
the other side to either a higher level protocol or an application
program. In the following, the higher level protocol or application
program (or even a gateway program) will be called the "user" since it
is using the internet module. Since internet protocol is a datagram
protocol, there is minimal memory or state maintained between datagram
transmissions, and each call on the internet protocol module by the
user supplies all information necessary for the IP to perform the
service requested.
An Example Upper Level Interface
The following two example calls satisfy the requirements for the user
to internet protocol module communication ("=>" means returns):
SEND (src, dst, prot, TOS, TTL, BufPTR, len, Id, DF, opt => result)
where:
src = source address
dst = destination address
prot = protocol
TOS = type of service
TTL = time to live
BufPTR = buffer pointer
len = length of buffer
Id = Identifier
DF = Don't Fragment
opt = option data
result = response
OK = datagram sent ok
Error = error in arguments or local network error
Note that the precedence is included in the TOS and the
security/compartment is passed as an option.
RECV (BufPTR, prot, => result, src, dst, TOS, len, opt)
where:
BufPTR = buffer pointer
prot = protocol
result = response
OK = datagram received ok
Error = error in arguments
len = length of buffer
src = source address
dst = destination address
TOS = type of service
opt = option data
When the user sends a datagram, it executes the SEND call supplying
all the arguments. The internet protocol module, on receiving this
call, checks the arguments and prepares and sends the message. If the
arguments are good and the datagram is accepted by the local network,
the call returns successfully. If either the arguments are bad, or
the datagram is not accepted by the local network, the call returns
unsuccessfully. On unsuccessful returns, a reasonable report must be
made as to the cause of the problem, but the details of such reports
are up to individual implementations.
When a datagram arrives at the internet protocol module from the local
network, either there is a pending RECV call from the user addressed
or there is not. In the first case, the pending call is satisfied by
passing the information from the datagram to the user. In the second
case, the user addressed is notified of a pending datagram. If the
user addressed does not exist, an ICMP error message is returned to
the sender, and the data is discarded.
The notification of a user may be via a pseudo interrupt or similar
mechanism, as appropriate in the particular operating system
environment of the implementation.
A user's RECV call may then either be immediately satisfied by a
pending datagram, or the call may be pending until a datagram arrives.
The source address is included in the send call in case the sending
host has several addresses (multiple physical connections or logical
addresses). The internet module must check to see that the source
address is one of the legal address for this host.
An implementation may also allow or require a call to the internet
module to indicate interest in or reserve exclusive use of a class of
datagrams (e.g., all those with a certain value in the protocol
field).
This section functionally characterizes a USER/IP interface. The
notation used is similar to most procedure of function calls in high
level languages, but this usage is not meant to rule out trap type
service calls (e.g., SVCs, UUOs, EMTs), or any other form of
interprocess communication.
Next: APPENDIX A: Examples & Scenarios
Connected: An Internet Encyclopedia
3.3. Interfaces
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