1.1. Cross-Realm Operation
Connected: An Internet Encyclopedia
1.1. Cross-Realm Operation
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1.1. Cross-Realm Operation
1.1. Cross-Realm Operation
The Kerberos protocol is designed to operate across organizational
boundaries. A client in one organization can be authenticated to a
server in another. Each organization wishing to run a Kerberos
server establishes its own "realm". The name of the realm in which a
client is registered is part of the client's name, and can be used by
the end-service to decide whether to honor a request.
By establishing "inter-realm" keys, the administrators of two realms
can allow a client authenticated in the local realm to use its
authentication remotely (Of course, with appropriate permission the
client could arrange registration of a separately-named principal in
a remote realm, and engage in normal exchanges with that realm's
services. However, for even small numbers of clients this becomes
cumbersome, and more automatic methods as described here are
necessary). The exchange of inter-realm keys (a separate key may be
used for each direction) registers the ticket-granting service of
each realm as a principal in the other realm. A client is then able
to obtain a ticket-granting ticket for the remote realm's ticket-
granting service from its local realm. When that ticket-granting
ticket is used, the remote ticket-granting service uses the inter-
realm key (which usually differs from its own normal TGS key) to
decrypt the ticket-granting ticket, and is thus certain that it was
issued by the client's own TGS. Tickets issued by the remote ticket-
granting service will indicate to the end-service that the client was
authenticated from another realm.
A realm is said to communicate with another realm if the two realms
share an inter-realm key, or if the local realm shares an inter-realm
key with an intermediate realm that communicates with the remote
realm. An authentication path is the sequence of intermediate realms
that are transited in communicating from one realm to another.
Realms are typically organized hierarchically. Each realm shares a
key with its parent and a different key with each child. If an
inter-realm key is not directly shared by two realms, the
hierarchical organization allows an authentication path to be easily
constructed. If a hierarchical organization is not used, it may be
necessary to consult some database in order to construct an
authentication path between realms.
Although realms are typically hierarchical, intermediate realms may
be bypassed to achieve cross-realm authentication through alternate
authentication paths (these might be established to make
communication between two realms more efficient). It is important
for the end-service to know which realms were transited when deciding
how much faith to place in the authentication process. To facilitate
this decision, a field in each ticket contains the names of the
realms that were involved in authenticating the client.
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Connected: An Internet Encyclopedia
1.1. Cross-Realm Operation
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