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3.2.1. Challenge and Response
Connected: An Internet Encyclopedia
3.2.1. Challenge and Response
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Connected: An Internet Encyclopedia
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Requests For Comments
Up:
RFC 1334
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3. Challenge-Handshake Authentication Protocol
Up:
3.2. Packet Format
Prev: 3.2. Packet Format
Next: 3.2.2. Success and Failure
3.2.1. Challenge and Response
3.2.1. Challenge and Response
- Description
-
The Challenge packet is used to begin the Challenge-Handshake
Authentication Protocol. The authenticator MUST transmit a CHAP
packet with the Code field set to 1 (Challenge). Additional
Challenge packets MUST be sent until a valid Response packet is
received, or an optional retry counter expires.
A Challenge packet MAY also be transmitted at any time during the
Network-Layer Protocol phase to ensure that the connection has not
been altered.
The peer SHOULD expect Challenge packets during the Authentication
phase and the Network-Layer Protocol phase. Whenever a Challenge
packet is received, the peer MUST transmit a CHAP packet with the
Code field set to 2 (Response).
Whenever a Response packet is received, the authenticator compares
the Response Value with its own calculation of the expected value.
Based on this comparison, the authenticator MUST send a Success or
Failure packet (described below).
Implementation Note: Because the Success might be lost, the
authenticator MUST allow repeated Response packets after
completing the Authentication phase. To prevent discovery of
alternative Names and Secrets, any Response packets received
having the current Challenge Identifier MUST return the same
reply Code returned when the Authentication phase completed
(the message portion MAY be different). Any Response packets
received during any other phase MUST be silently discarded.
When the Failure is lost, and the authenticator terminates the
link, the LCP Terminate-Request and Terminate-Ack provide an
alternative indication that authentication failed.
A summary of the Challenge and Response packet format is shown below.
The fields are transmitted from left to right.
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Code | Identifier | Length |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Value-Size | Value ...
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Name ...
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- Code
-
1 for Challenge;
2 for Response.
- Identifier
-
The Identifier field is one octet. The Identifier field MUST be
changed each time a Challenge is sent.
The Response Identifier MUST be copied from the Identifier field
of the Challenge which caused the Response.
- Value-Size
-
This field is one octet and indicates the length of the Value
field.
- Value
-
The Value field is one or more octets. The most significant octet
is transmitted first.
The Challenge Value is a variable stream of octets. The
importance of the uniqueness of the Challenge Value and its
relationship to the secret is described above. The Challenge
Value MUST be changed each time a Challenge is sent. The length
of the Challenge Value depends upon the method used to generate
the octets, and is independent of the hash algorithm used.
The Response Value is the one-way hash calculated over a stream of
octets consisting of the Identifier, followed by (concatenated
with) the "secret", followed by (concatenated with) the Challenge
Value. The length of the Response Value depends upon the hash
algorithm used (16 octets for MD5).
- Name
-
The Name field is one or more octets representing the
identification of the system transmitting the packet. There are
no limitations on the content of this field. For example, it MAY
contain ASCII character strings or globally unique identifiers in
ASN.1 syntax. The Name should not be NUL or CR/LF terminated.
The size is determined from the Length field.
Since CHAP may be used to authenticate many different systems, the
content of the name field(s) may be used as a key to locate the
proper secret in a database of secrets. This also makes it
possible to support more than one name/secret pair per system.
Next: 3.2.2. Success and Failure
Connected: An Internet Encyclopedia
3.2.1. Challenge and Response
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