The algorithm as presented up to this point will always allow a host
or gateway to calculate a correct routing table. However, that is
still not quite enough to make it useful in practice. The proofs
referred to above only show that the routing tables will converge to
the correct values in finite time. They do not guarantee that this
time will be small enough to be useful, nor do they say what will
happen to the metrics for networks that become inaccessible.
It is easy enough to extend the mathematics to handle routes becoming
inaccessible. The convention suggested above will do that. We
choose a large metric value to represent "infinity". This value must
be large enough that no real metric would ever get that large. For
the purposes of this example, we will use the value 16. Suppose a
network becomes inaccessible. All of the immediately neighboring
gateways time out and set the metric for that network to 16. For
purposes of analysis, we can assume that all the neighboring gateways
have gotten a new piece of hardware that connects them directly to
the vanished network, with a cost of 16. Since that is the only
connection to the vanished network, all the other gateways in the
system will converge to new routes that go through one of those
gateways. It is easy to see that once convergence has happened, all
the gateways will have metrics of at least 16 for the vanished
network. Gateways one hop away from the original neighbors would end
up with metrics of at least 17; gateways two hops away would end up
with at least 18, etc. As these metrics are larger than the maximum
metric value, they are all set to 16. It is obvious that the system
will now converge to a metric of 16 for the vanished network at all
gateways.
Unfortunately, the question of how long convergence will take is not
amenable to quite so simple an answer. Before going any further, it
will be useful to look at an example (taken from [2]). Note, by the
way, that what we are about to show will not happen with a correct
implementation of RIP. We are trying to show why certain features
are needed. Note that the letters correspond to gateways, and the
lines to networks.
A-----B
\ / \
\ / |
C / all networks have cost 1, except
| / for the direct link from C to D, which
|/ has cost 10
D
|<=== target network
Each gateway will have a table showing a route to each network.
However, for purposes of this illustration, we show only the routes
from each gateway to the network marked at the bottom of the diagram.
D: directly connected, metric 1
B: route via D, metric 2
C: route via B, metric 3
A: route via B, metric 3
Now suppose that the link from B to D fails. The routes should now
adjust to use the link from C to D. Unfortunately, it will take a
while for this to this to happen. The routing changes start when B
notices that the route to D is no longer usable. For simplicity, the
chart below assumes that all gateways send updates at the same time.
The chart shows the metric for the target network, as it appears in
the routing table at each gateway.
Here's the problem: B is able to get rid of its failed route using a
timeout mechanism. But vestiges of that route persist in the system
for a long time. Initially, A and C still think they can get to D
via B. So, they keep sending updates listing metrics of 3. In the
next iteration, B will then claim that it can get to D via either A
or C. Of course, it can't. The routes being claimed by A and C are
now gone, but they have no way of knowing that yet. And even when
they discover that their routes via B have gone away, they each think
there is a route available via the other. Eventually the system
converges, as all the mathematics claims it must. But it can take
some time to do so. The worst case is when a network becomes
completely inaccessible from some part of the system. In that case,
the metrics may increase slowly in a pattern like the one above until
they finally reach infinity. For this reason, the problem is called
"counting to infinity".
You should now see why "infinity" is chosen to be as small as
possible. If a network becomes completely inaccessible, we want
counting to infinity to be stopped as soon as possible. Infinity
must be large enough that no real route is that big. But it
shouldn't be any bigger than required. Thus the choice of infinity
is a tradeoff between network size and speed of convergence in case
counting to infinity happens. The designers of RIP believed that the
protocol was unlikely to be practical for networks with a diameter
larger than 15.
There are several things that can be done to prevent problems like
this. The ones used by RIP are called "split horizon with poisoned
reverse", and "triggered updates".