2.2.2. Triggered updates
Connected: An Internet Encyclopedia
2.2.2. Triggered updates
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2.2.2. Triggered updates
2.2.2. Triggered updates
Split horizon with poisoned reverse will prevent any routing loops
that involve only two gateways. However, it is still possible to end
up with patterns in which three gateways are engaged in mutual
deception. For example, A may believe it has a route through B, B
through C, and C through A. Split horizon cannot stop such a loop.
This loop will only be resolved when the metric reaches infinity and
the network involved is then declared unreachable. Triggered updates
are an attempt to speed up this convergence. To get triggered
updates, we simply add a rule that whenever a gateway changes the
metric for a route, it is required to send update messages almost
immediately, even if it is not yet time for one of the regular update
message. (The timing details will differ from protocol to protocol.
Some distance vector protocols, including RIP, specify a small time
delay, in order to avoid having triggered updates generate excessive
network traffic.) Note how this combines with the rules for
computing new metrics. Suppose a gateway's route to destination N
goes through gateway G. If an update arrives from G itself, the
receiving gateway is required to believe the new information, whether
the new metric is higher or lower than the old one. If the result is
a change in metric, then the receiving gateway will send triggered
updates to all the hosts and gateways directly connected to it. They
in turn may each send updates to their neighbors. The result is a
cascade of triggered updates. It is easy to show which gateways and
hosts are involved in the cascade. Suppose a gateway G times out a
route to destination N. G will send triggered updates to all of its
neighbors. However, the only neighbors who will believe the new
information are those whose routes for N go through G. The other
gateways and hosts will see this as information about a new route
that is worse than the one they are already using, and ignore it.
The neighbors whose routes go through G will update their metrics and
send triggered updates to all of their neighbors. Again, only those
neighbors whose routes go through them will pay attention. Thus, the
triggered updates will propagate backwards along all paths leading to
gateway G, updating the metrics to infinity. This propagation will
stop as soon as it reaches a portion of the network whose route to
destination N takes some other path.
If the system could be made to sit still while the cascade of
triggered updates happens, it would be possible to prove that
counting to infinity will never happen. Bad routes would always be
removed immediately, and so no routing loops could form.
Unfortunately, things are not so nice. While the triggered updates
are being sent, regular updates may be happening at the same time.
Gateways that haven't received the triggered update yet will still be
sending out information based on the route that no longer exists. It
is possible that after the triggered update has gone through a
gateway, it might receive a normal update from one of these gateways
that hasn't yet gotten the word. This could reestablish an orphaned
remnant of the faulty route. If triggered updates happen quickly
enough, this is very unlikely. However, counting to infinity is
still possible.
Next: 3. Specifications for the protocol
Connected: An Internet Encyclopedia
2.2.2. Triggered updates
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