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Church Of The
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6.1.3. Time Connected: An Internet Encyclopedia
6.1.3. Time

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6.1.3. Time

6.1.3. Time

Both the TTL data for RRs and the timing data for refreshing activities depends on 32 bit timers in units of seconds. Inside the database, refresh timers and TTLs for cached data conceptually "count down", while data in the zone stays with constant TTLs.

A recommended implementation strategy is to store time in two ways: as a relative increment and as an absolute time. One way to do this is to use positive 32 bit numbers for one type and negative numbers for the other. The RRs in zones use relative times; the refresh timers and cache data use absolute times. Absolute numbers are taken with respect to some known origin and converted to relative values when placed in the response to a query. When an absolute TTL is negative after conversion to relative, then the data is expired and should be ignored.

Next: 6.2. Standard query processing

Connected: An Internet Encyclopedia
6.1.3. Time


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